Level 20: Hamunaptra
I had high hopes for Hamunaptra. I’ve seen The Mummy series. I loved egyptology in elementary school. Heck, I could even appreciate the simple run-and-jump formula.

Alas, Hamunaptra did not measure up.

Like I said, I’m fine with running and jumping - some of the other games I’ve really enjoyed, like Zed, are simple formulas; run and jump over things. That’s it. However, not only is the character miniscule (which does allow for larger levels, but makes him so… uninspiring), but his jumping looks more like he’s a teenybopper on an ecstasy binge at a desert rave; he’s spastic.
The graphics are okay - nothing stellar but not terrible - but the tiny jump height and length and the overall blahness of the game. Plus? Zero plot.
Ah well.
Complexity: 
Graphics:

Overall Effect: 
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The criticisms of my students would serve as a good warning to visitors of Seeworthy: she talks too fast, she's too hard on us, she assigns too much work, and you have to be a dyke to get a good grade.
In other words, I'm a big, fat, queer, feminist meanie, and I am totally out to get you. Graaagh!
“like a teenybopper on an ecstasy binge at a desert rave”
I think that’s totally my new favorite phrase of the ‘thon so far!
Almost halfway there!