Level 30: Death in Sakkara: Episode 1
I first played Death in Sakkara early this week, and was instantly smitten; in addition to being the most interesting mystery game I’ve played online, it also has the best illustration I’ve ever seen on an online game - in comic style!

When I first played it, I only finished Episode 1, having heard that the BBC had yet to release the other episodes (I played it at a different game site than the one linked here). But glory of glories, they appear to actually have four episodes, and I shall review them all - over the course of four posts, that is.

Some other great things about this game? When you start you have to give your email, and it gives you a code you can use to resume you progress from any computer. It’s also got “history”, or at least I assume it’s “history” - it’s in the BBC’s “History” section, and it has all the trappings of a modern-day edu-tainment game.
The basic plot? Some old rich guy’s daughter disappears, and an Indiana-Jones type (but better dressed) who is a whiz in Egyptology is sent after her. Various escapades ensue, but they’re actually varied - there are puzzles, strategy, and even a chase - all in the first episode.
Complexity:

Graphics:

Overall Effect:

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The criticisms of my students would serve as a good warning to visitors of Seeworthy: she talks too fast, she's too hard on us, she assigns too much work, and you have to be a dyke to get a good grade.
In other words, I'm a big, fat, queer, feminist meanie, and I am totally out to get you. Graaagh!
[…] This is the review for Episode 3 of Death in Sakkara, which I reviewed in an earlier post and gave a glowing 5-star rating for Overall Effect. In this installment (a significantly easier one) of the game, Charles takes his map and searches the desert for clues to Elizabeth’s whereabouts. […]
[…] like to get their game on early, the hands-down winner from last year’s reviews was Death in Sakkara, which we reviewed in a four-part series; the other three reviews can be found here, here and […]